Responsibilities

  • Create photoreal textures, both hand painted and from set photography to a level of detail necessary for hero CG assets
  • Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process
  • Detail oriented both creatively and technically
  • Ability to complete tasks within production schedules and deadlines in an organized manner
  • Ability to learn and adapt to new workflows and methods
  • Open and responsive to guidance and review notes from supervisors, both creative and technical

Requirments & Skills 
  • Bachelor's degree or equivalent experience
  • Experience is an asset
  • BA/Diploma in area of Digital Arts is preferred
  • 5+ years’ experience in VFX feature "realism" films
  • Hands on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
  • Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
  • Clear understanding of color space, shading, lighting, and rendering methodologies
  • Familiarity with digital photography

Texture Artist Recruitment Agency in London, Animation Recruitment Agency in London