Responsibilities
- Create photoreal textures, both hand painted and from set photography to a level of detail necessary for hero CG assets
- Work independently on defined tasks, but in collaboration with artists and supervisors in modeling, shading and lighting during the look development process
- Detail oriented both creatively and technically
- Ability to complete tasks within production schedules and deadlines in an organized manner
- Ability to learn and adapt to new workflows and methods
- Open and responsive to guidance and review notes from supervisors, both creative and technical
Requirments & Skills
- Bachelor's degree or equivalent experience
- Experience is an asset
- BA/Diploma in area of Digital Arts is preferred
- 5+ years’ experience in VFX feature "realism" films
- Hands on experience using Mari essential, Photoshop, ZBrush, Mudbox a plus
- Working knowledge of Maya necessary, 3ds Max, V-Ray, Nuke a plus
- Clear understanding of color space, shading, lighting, and rendering methodologies
- Familiarity with digital photography
Texture Artist Recruitment Agency in London, Animation Recruitment Agency in London