Responsibilities
- Rigging Demo Reel
- Creating control rigs for a wide variety of characters, creatures, and vehicles.
- In-depth knowledge, and technically proficient, in using Autodesk Maya is a must.
- Experienced in writing scripts, preferably with Python, to automate processes and support the animation pipeline.
- Able to liaise with the Lead Character Rigger, other technical support staff, and animators in trouble shooting and development.
- Show a sound understanding of animation principles and processes.
- We’re looking for candidates who are self-motivated and enthusiastic.
- A good communicator and at ease with working in a team.
- Capable of working to tight deadlines.
- Degree, related qualification or equivalent experience in Animation
- Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoid and animals.
- Thorough understanding of weighting, skinning and be able to work interactively with modelers to resolve challenges.
- Good communication skill and ability to work interactively with the rest of the team.
- Ability to rig characters/objects in a realistic or cartoon manner.
- Good MEL scripting, Python scripting skills.
- Experience with Marvelous Designer, cloth, muscles and dynamics are a plus.
- Maya API, C++ skills are a plus.
- Minimum of 3 years of experience as a Rigger
- Strong production experience on game cinematics, VFX and realistic character is preferable
Character Rigger Recruitment Agency in London, Animation Recruitment Agency in London